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youth wrestling, go to http://www.youthwrestlingguide.com/
Wrestling Vocabulary
Match
–Wrestlers compete in a match, up to 3 two-minute periods.
A match can end before the end of the 3rd
period if:
a.
One wrestler pins the other or
b.
One wrestler leads by 15 points or more (“Tech”)
c.
A wrestler is penalized.
Period – 2
minute period, the clock stops when the wrestlers are out of the circle (out of
bounds) or when there is a penalty. In
college, the period lasts 3 minutes.
Duals Meet
Wrestlers
from two schools compete against each other. Each school’s wrestler (one
wrestler per weight class) wrestles one person from the other high school in a
series of 14 matches, and the individual winner of each match earns points for
his team.
State run individual tournament
As
many wrestlers (maximum 1 per weight class) who qualify per high school compete
within their weight class. This is a
usually a double elimination tournament where winners advance until they lose
twice.
Non-school tournaments
As
many wrestlers who care to enter compete within their weight class, usually a
double elimination tournament. Not limited to varsity.
Weight classes (pounds)
103,
112, 119, 125, 130, 135, 140, 145, 152, 160, 171, 189, 215, 285 pounds
A
wrestler needs to be at or below the weight class at the official weigh-in on
the morning of the tournament. If he does not meet the weight, the coach can choose
to have the wrestler compete at the next higher weight class or sit out.
(Abbreviation: “He’s wrestling at 45,” means that the
wrestler is in the 145 pound weight class.)
During
the season, additional pounds are added to the maximum weight per weight class
to allow for growth.
Wrestler’s objective: To ultimately
pin the opponent by holding his back (both shoulder blades simultaneously) to
the mat or to outscore the opponent.
Team objective:
To score more team points than the other team.
Scoring
Team scoring – each match
results in points for the winning team:
Pin 6 points both shoulder blades on the mat, simultaneously
Technical
5 points Winner has 15+ point advantage any time
Major 4 points Winner has 8+ point advantage after 3 periods
Non-major 3 points Winner
has 1 to7 point advantage after 3 periods
Individual scoring
Take-down 2 points
Reversal 2 points
Escape 1 point
Back
points (near fall) 2-3 points
Take-down: From a neutral position, one wrestler gains control
of the other wrestler
Reversal: The wrestler on the bottom reverses
control so that he is now in control.
Escape: Wrestler on the bottom “escapes” to
neutral position
Back points: Awarded when the
opponent is close to being pinned.
Positions:
Neutral:
Wrestlers standing and facing each other in the middle of the circle.
Referee’s
position: One wrestler on his hands and
knees (“Bottom”) and the other to his side, and back and in control (“Top”)
First period – Wrestlers begin in the neutral
position.
Second
period starts with one wrestler choosing a neutral, top, bottom or defer. One team has second period choice in odd
numbered matches and the other team in even numbered matches.
Third
period starts with the other wrestler choosing to start on “top” “bottom” or
“neutral.” A wrestler who defers the decision at the beginning of period 2 is
given his preference for period 3.
Wrestling styles:
Folk-style
–
Freestyle
– Like folk-style but throws can count for up to 3 additional points above a
normal takedown. There are other scoring differences. Olympic wrestling is
freestyle. Season: March to July
Greco-Roman
– Can only use upper body and arms. No legs.
March-July